Art made earlier and files you brought in yourself all land here.
Pick one, drop it into the chat, and the game will use it.

  1. 01

    Open the Asset Library from

    Tap the + next to the box and pick Choose assets. On a computer it is the Add assets button under the box.

    The plus menu, with Choose assets right at the top
  2. 02

    Look through My Assets

    Only your own assets show up. They sit in folders by game, with the game you have open at the top. Anything not tied to a game lands in Uncategorized.

    The Asset Library modal with My Assets and Upload tabs, a search box and folders
  3. 03

    Pick one and hit Insert

    Tap what you want and Insert appears at the bottom. Take as many as you like — it counts them, like Insert (2). Pick a single image and Edit shows up too, for cropping before you use it.

    The asset footer bar with the file name, a delete icon, Edit and Insert
  4. 04

    Call them by number

    Whatever you insert lines up above the box as 【1】, 【2】. Write "make 【1】 the main character" and there is no confusion about which one you mean.

    The composer with an asset chip numbered 1, referenced in the typed message
  5. 05

    Bringing your own: Upload

    The Upload tab takes your own images and sounds. Big JPGs and PNGs get shrunk automatically. Anything you add stays in My Assets for your next game.

    The Upload tab: a drop zone with the supported formats and size limits
GIF, WebPup to 300KB
MP3, WAV, OGGup to 1MB

If something goes wrong

You can't find the one you want. The search box up top looks at more than file names — it also reads the tags and description you added at upload. While you are searching, the folders drop away and you get one flat list.

My Assets is empty. Only your own assets appear here. Making a game in Guided fills it with the art built along the way. In No guide no art is made, so nothing gets added.