Daruma-san Falls Down!
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Daruma-san Falls Down!
by HALMA
A game about failing to meet the deadline for the 'Daruma-san ga Koronda' challenge. Master traps to make Daruma fall down! Some traps activate special effects when combined with each other!
How to play
## 1. Overview & Story Ren, an apprentice mechanical engineer, is left in charge of the workshop. Suddenly, a surging horde of 'Daruma' descends from the mountain! Defend the frontline using mechanical traps! ## 2. Controls | Action | PC (Keyboard/Mouse) | Smartphone (Touch Panel) | |---------------|---------------------|--------------------------| | **Select Trap** | Number keys (1-5) or Click | Tap trap icon at the bottom | | **Place Trap** | Click on the ground | Tap on the ground | | **Scroll Screen**| Drag or Arrow keys | Swipe across the screen | ## 3. Special Systems & Attribute Interactions * **Trap Placement Limit**: Traps consume placement cost (gold). Defeat Daruma to earn gold. * **Attributes & Interactions**: * **Splash Combo**: If 'Oil' is within the blast radius of a 'Landmine', it explodes, scattering 'Fireballs' in three directions! * **Flame Field**: The impact point of a fireball ignites for 3 seconds. Any Daruma that touches it becomes a 'Fire Daruma', bouncing uncontrollably off-screen (defeated). * **Aqua Slime**: When the slime absorbs puddles, it turns light blue, grows larger, and its durability increases! However, if a 'Red Daruma (Medium)' charges at it, it will be repelled and return to its original slime form. * **Rotten Skin & Goop**: If a banana peel remains until the next wave, it transforms into 'Rotten Skin'. Stepping on it generates a 'Goop Field'. ## 4. Strategy Tips * **Aim for the Landmine x Oil Combo!**: Instead of using them individually, spread 'Oil' near 'Landmines' to turn a wide range of enemies into 'Fire Daruma' and annihilate them all at once. * **Deal with Aqua Slime using Red Daruma**: To handle the hardened Aqua Slime that has absorbed water puddles, aim to knock it back and revert its form by having a Red Daruma (Medium) charge at it. * **Beware of Green Daruma (Small) Dash**: While glowing yellow and dashing, all traps are invalidated. Set traps when their dash is about to end!
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Play on phone or PC
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